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SQLstream Powers Real-Time Gaming Analytics
Posted April 1, 2014
SQLstream Powers Real-Time Gaming Analytics
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By PR Services. Updated April 1, 2014 10:38AM

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SQLstream Powers Real-time Gaming Analytics for The Workshop -- SQLstream’s Stream Processor to Deliver the Next Generation of Real-time Gaming Analytics
SAN FRANCISCO, CA, April 1, 2014 -- SQLstream Inc., the Big Data Stream Processors company, today announced that The Workshop has selected SQLstream for real-time gaming analytics. The Workshop, a leading US gaming studio and creator of the internationally acclaimed game Sorcery, selected SQLstream to improve game performance and monetization by delivering real-time, actionable intelligence from live streams of game events and platform performance log data.

SQLstream was chosen for its capacity to capture, analyze and visualize in real-time the high volume of unstructured event data generated by server logs, game events and player activity logs.

“SQLstream will enable us to measure and understand how players are interacting with our games in real-time and to respond quickly to their needs,” said Charles Tolman, CTO of The Workshop. “SQLstream gives us the real-time processing power required, plus the flexibility to deploy new and sophisticated game analytics quickly.”

Analytics platforms in the gaming industry have not kept pace with data volumes and the increasing requirement for real-time optimization of player experience and platform monetization. Analytics tools based on relational database technology remain widespread. The increasing adoption of Hadoop and Big Data NoSQL platforms has helped with capturing and analyzing unstructured data; however, neither RDBMS or Hadoop storage platforms can process high-volume data streams while meeting the low-latency requirements and sophistication of analytics needed to power today’s games. Real-time gaming analytics for modern gaming platforms requires a stream processor.

Learn more about SQLstream’s stream processing solutions at http://www.sqlstream.com/solutions/.

About The Workshop


Founded in 2007, The Workshop is a gathering of experienced industry vets intent on making games in a new way. With more than 60 years of game development between them, founders Peter Akemann, Chris Busse and Charles Tolman believe that efficient management and engineering practices, along with strategic use of external technology solutions and co-development partnerships, allow them to maintain a tight-knit creative team that can focus on delivering world-class gameplay. The Workshop has shipped multiple high-quality game products, including the highly acclaimed Sorcery for the PlayStation® Move as well as the Borderlands 2 DLC known as Mr. Torgue’s Campaign of Carnage. For more information, visit http://theworkshop.us.com.

About SQLstream

SQLstream’s Stream Processors automate business processes using real-time analytics from unstructured sensor, log, and other machine-generated Big Data streams. SQLstream’s core stream processing engine, SQLstream s-Server, is a distributed, streaming SQL platform for real-time operational intelligence applications. SQLstream offers a full range of machine data integration agents plus integration with Hadoop and other enterprise Relevant Products/Services data management platforms. SQLstream is the recipient of leading industry awards, including the Ventana Research Technology Innovation Award for IT Analytics and Performance. SQLstream is based in San Francisco, CA.

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